Goosechase: Complete Guide to Studio, Pricing & How It Compares to PlayTours (2026)

This guide consolidates everything useful about Goosechase - from the public website and pricing pages to the Goosechase Studio admin panel - so you can discover how the product works in one place, and compare it fairly with PlayTours where the differences matter.

It is written as a practical reference: Experience setup, Missions, Broadcasts, Branding, Publish/Review tools, Free vs paid pricing, and education plans, with Studio screenshots throughout.

Updated
July 29, 2026
-
18
min read
Goosechase Studio Experiences dashboard

IN THIS GUIDE

What is Goosechase?

Goosechase is a scavenger hunt and experiential learning platform. Organisers build Experiences (the full event) made of Missions (individual tasks). Participants join on the Goosechase mobile app for iOS or Android, including Chromebooks, using a join link, QR code, or join code.

The creator side runs in Goosechase Studio at studio.goosechase.com. Studio follows a three-stage workflow: Create, Publish, and Review.

Goosechase is popular for corporate team building, campus events, K-12 classrooms, fundraisers, and community activations. It emphasises photo and video missions, a social activity feed, templates, and (more recently) AI-assisted mission writing.

PlayTours note: PlayTours is browser-first. Participants open a link or QR code in any modern browser. No App Store or Google Play install is required, which removes a common blocker on work phones and guest devices.

Goosechase Studio at a glance

After login, Studio shows your workspace (for example Personal), with sidebar links for Experiences, Plan, and Settings.

Goosechase Studio Experiences dashboard showing Created by me experiences and upgrade banner

The Experiences list supports Created by me and Shared with me, cards for each Experience (status such as ENDED, dates, duration), and a Create Experience button. A welcome strip may point to getting started, the Template Library, and Goose merchandise.

An upgrade banner is often visible on free or limited plans, pushing larger participant caps and multiple live Experiences.

Plan and free limits

Goosechase Studio Plan page showing Recreational Free with up to 3 teams and 1 live Experience

On the Plan page, the Recreational (Free) tier is labelled clearly. In Studio it shows limits such as up to 3 teams and 1 live Experience. Billing is managed via an external billing portal.

Goosechase's public pricing FAQ also states that the free version allows up to 3 participants per Experience, one Experience at a time, and up to 24 hours duration.

PlayTours note: PlayTours Free allows up to 25 concurrent active devices, unlimited total devices, full features, and commercial use (with a PlayTours watermark). You are not capped at 3 players or a 24-hour run window on the free tier.

Settings and AI features

Workspace Settings include the workspace name and an Enable AI Features toggle. When enabled, Goosechase states that Experience titles, descriptions, and Mission content may be sent securely to OpenAI; participant data and submissions are not shared; and data is not used to train AI models. You can turn this off at any time.

Goosechase Settings Enable AI Features panel explaining OpenAI data usage and privacy

Creating an Experience: Details

Inside an Experience, Create mode has four left-nav sections: Details, Missions, Broadcasts, and Branding. An invite link is always available in the sidebar.

Goosechase Experience Details settings with name, description, location, and cover image

Key Details fields:

  • Cover image (JPG/PNG recommended)
  • Experience name (60 character limit)
  • Description (200 character limit)
  • Experience location (optional search)
  • Password (optional access gate)
  • Search visibility: hidden (link/QR only) or available in Goosechase app search
  • Time zone for the Experience clock

PlayTours note: PlayTours game descriptions and task copy are not constrained to a 200-character Experience blurb. You can write fuller welcome text and instructions without that Studio cap.

Missions: the heart of Goosechase

Missions are the tasks players complete for points. You can Browse Library (previous/saved missions) or Add a Mission. Mission order for participants can be by point value, alphabetical, random per team, or custom drag-and-drop.

Goosechase Missions list with photo and video missions and points overview

Mission types

Goosechase mission type dropdown showing Camera, Text, and GPS options

When adding a mission, Studio exposes three primary types:

  • Camera - photo or video submissions
  • Text - text responses (exact-match answers appear in the library for quiz-style missions)
  • GPS - locational check-ins

Each mission has a name (up to 100 characters), points, description (up to 2,000 characters), optional image, and optional external link.

PlayTours note: PlayTours supports a much wider task catalogue (QR/barcode, multiple choice, judged photo/video, GPS trails, poker run, and more). If your event needs more than camera, text, and GPS check-ins, PlayTours is usually the better fit.

Availability: release, expiry, draft

Goosechase mission Availability release options including time and completion triggers

Under Availability you can control when a mission appears and disappears:

  • Release: when the Experience starts; at a relative time; at a specific time; when another Mission is completed; when a team reaches a point total
  • Expiry: when the Experience ends; at a relative time; at a specific time
  • Draft Mode: hide the mission from all participants while you edit

This gating is one of Goosechase's stronger organiser controls for multi-day Experiences and progressive unlocks.

Submission settings

Goosechase mission Settings for feed visibility and live capture versus photo library

Mission Settings include:

  • Submission visibility: Shown in Feed (peers can see submissions) or Hidden in Feed
  • Accepted submissions: Photos & Videos, Photos Only, or Videos Only
  • Submission sources: Live Capture & Library, or Live Capture Only (blocks uploading old camera-roll media)

Camera missions complete when media is submitted. Organisers can later adjust scores from the Leaderboard if something looks wrong. That is cleanup after points land, not a gate that blocks points until a human approves the media.

PlayTours note: PlayTours judged image/video tasks can require organiser (or AI) approval before points stick. That is useful when prizes, public leaderboards, or brand safety matter and you do not want bad uploads to score instantly.

AI Mission Generator

Goosechase AI Mission Generator suggesting office team-building photo and video missions

Studio includes an AI Mission Generator chat. You describe vibe and audience; it proposes titled missions with point values (for example office supply art, teamwork tower, cubicle critter). Clicking a suggestion can auto-fill the mission form with name, type, points, and description. This is a genuine Goosechase strength for fast brainstorming, especially when AI Features are enabled in Settings.

What you get is a set of individual mission ideas, usually text-only. You still assemble the Experience yourself: structure, settings, ordering, and any images. Goosechase AI, as shown in Studio today, stays in the creation phase. Once the Experience is live, reviewing submissions remains a manual organiser job (or later score adjustments).

PlayTours note: PlayTours treats AI as part of the full workflow, not only a mission brainstormer. QuickBuild asks about the shape of the whole event (audience, indoor/outdoor, how answers are checked, task mix, visual style), then generates a playable draft with chapters, mixed task types, point values, welcome copy, and supporting images pulled automatically from licensed photo sources. During the live event, Text AI and Judged Image AI can validate answers and photos against prompts you write, so organisers spend less time in a submission queue. In short: Goosechase AI helps you fill mission forms faster; PlayTours AI can take you from a blank page to a ready-to-play event, then keep judging during play. Full walkthrough: GooseChase vs PlayTours: how each platform uses AI.

Broadcasts

Goosechase Broadcasts empty state explaining in-app messages to participants

Broadcasts are messages to participants during an Experience. They deliver to people with notifications enabled and also appear in the Goosechase app.

When composing a broadcast you can:

  • Send to all participants, or search a team/participant
  • Write up to 2,000 characters
  • Schedule: Now; before start (up to 30 days); at start; during; at end; after end (up to 30 days)

PlayTours note: PlayTours also supports facilitator messaging and live event control from the admin side. Pair that with browser play if your audience cannot install apps to receive Goosechase push-style broadcasts.

Branding

Goosechase Branding settings with splash screen preview and custom terms URL

Branding options in Studio include:

  • Splash screen - image shown for 5 seconds on first join; recommended 2:3 aspect ratio (for example 640×960)
  • Custom Terms of Service - paste a publicly available URL (photo release or legal terms), not an uploaded document hosted inside Goosechase

PlayTours note: Paid PlayTours plans remove the PlayTours watermark and support organiser branding for a cleaner white-label feel. Free PlayTours still includes full mechanics with the watermark present.

Publish: inviting participants and teams

Publish focuses on how people join and how they are organised.

Goosechase Participants settings showing team modes and free plan limit of 3 teams or individuals

Invite options:

  • Invite link (join.goosechase.com/...)
  • Downloadable QR code
  • 6-character join code entered in the app

Organisation modes:

  • In teams or as individuals
  • Only in teams
  • Only as individuals
  • I'll do it manually (organiser creates all teams)

You can set a max team size (or Unlimited). On the free plan, Studio shows a yellow notice: up to 3 teams or 3 individual participants per Experience.

PlayTours note: Joining PlayTours is a browser URL or QR with no app install. Free capacity is measured in concurrent active devices (up to 25), which is a different (and usually more generous) model than Goosechase's free 3-participant / 3-team cap.

Review: feed, leaderboard, submissions, stats

Review is where you monitor and close out an Experience.

  • Activity Feed - live stream of participant activity
  • Leaderboard - rankings plus manual score tools
  • Submissions - media/text gallery with download
  • Stats - active/total teams, submissions, mission completion, popularity charts, CSV exports
Goosechase Leaderboard with visibility controls and adjust scores panel

Leaderboard visibility can be:

  • Visible to all participants
  • Hidden until you reveal it
  • Hidden until the Experience ends

Adjust Scores lets you add or subtract points with an optional reason and a View history audit trail. This is how organisers correct photo missions after the fact.

PlayTours note: Score adjustments exist in both products. PlayTours also offers judged tasks so you can prevent bad submissions from scoring in the first place, instead of relying only on after-the-fact cleanup.

Goosechase pricing (2026)

Goosechase sells Single Events (one-time Experiences) and Subscriptions (better for orgs running many Experiences). Education and non-profit tracks are separate.

Single Events

Goosechase Single Events pricing card showing 30 days, 1 live Experience, and participant tier pricing

All Single Event Experiences include multiple mission types, real-time activity feed, leaderboard and rewards, analytics, and the template library. Constraints called out on the pricing card:

  • 30 days to launch and run the Experience
  • 1 live Experience at a time

Participant tiers observed on goosechase.com/pricing (USD, one-time) include examples such as:

  • Up to 10 participants - $99
  • Up to 40 participants - $299
  • Up to 100 participants - $499
  • Up to 175 participants - $749

Exact tiers on the live pricing page can change; always re-check Goosechase's site before budgeting.

Subscriptions

Goosechase Subscriptions pricing with Free, Department-wide 9999 per year, Enterprise, and Not-for-Profit

Subscription highlights from the public page:

  • Free - $0/month; up to 3 individual participants; 1 live Experience; unlimited missions; 250+ templates; feed; automatic scoring; messaging; submission downloads
  • Department-wide - $9,999/year; up to 50 teams or 250 individual participants; up to 5 devices per team; unlimited simultaneous live Experiences; dedicated account manager
  • Enterprise - custom; unlimited creator accounts; dedicated AM; unlimited live Experiences
  • Not-for-Profit - custom special pricing for charities, civic orgs, municipalities

PlayTours note: PlayTours prices by concurrent active devices, not per Experience or per participant seat. Free covers 25 concurrent devices. Paid plans start around $35/month with all features included (no feature gating). For many one-off corporate or campus events, PlayTours is dramatically cheaper than a $299-$749 single Experience or a $9,999 department subscription.

K-12 educator pricing

Goosechase Educator pricing with Basic free, Plus 99 per educator per year, and Schools and Districts custom

Verified K-12 schools get a dedicated track:

  • Educator Basic - $0 per Experience; team mode only; up to 5 teams; up to 5 devices per team; 1 live Experience at a time; 250+ templates; Chromebook/iPad friendly; login without personal email
  • Educator Plus - $99 per educator per year; up to 10 teams or 40 individual students; unlimited live Experiences; real-time feed
  • Schools & Districts - custom; unlimited teams/students; unlimited live Experiences; unlimited creator accounts; dedicated account manager

Goosechase markets FERPA, COPPA, GDPR alignment, SDPC/Digital Promise badges, and signed NDPAs with many districts. That education compliance story is a real Goosechase strength.

PlayTours note: PlayTours is ISO 27001 certified and GDPR-oriented, which matters for corporates and many universities. If your primary buyer is a K-12 district that needs Goosechase's NDPA/FERPA packaging, Goosechase may still win on procurement paperwork even when PlayTours wins on price and browser access.

Quick comparison: Goosechase vs PlayTours

TopicGoosechasePlayTours
Player accessNative app (iOS/Android/Chromebook)Browser link / QR (no download)
Free tier~3 participants, 1 live, short duration25 concurrent devices, full features, commercial OK (watermark)
Paid modelPer Experience tiers or annual org seatsConcurrent active devices / month
Core mission typesCamera, Text, GPS30+ task types including judged media, QR, trails
Templates / AI250+ templates + AI Mission Generator (mission ideas)QuickBuild full-event drafts + Text AI / Judged Image AI during play
Photo integrityScore then adjust laterOptional judged approve/reject before points
Best fitApp-friendly audiences, EDU districts, template-first organisersNo-install events, cost-sensitive orgs, complex game design

Related PlayTours reading

FAQ

Do Goosechase participants need an app?

Yes. Goosechase states Experiences are joined using the Goosechase app on iOS or Android (including Chromebooks), via join link, code, or QR.

What is the difference between an Experience and a Mission?

An Experience is the full event. Missions are the individual tasks inside it that earn points.

What does Goosechase Free include?

Roughly 3 participants (or 3 teams in Studio messaging), 1 live Experience at a time, short free duration, templates, feed, scoring, messaging, and submission downloads. Confirm current limits on Goosechase pricing before you plan a live event.

Can organisers fix bad photo submissions?

Yes, via Leaderboard score adjustments and bonus/point history. Points typically land on submit first; cleanup happens afterward.

When should I choose PlayTours instead?

Choose PlayTours when you need no app download, a usable free commercial tier, concurrent-device pricing, richer task types, or judged media before points. Choose Goosechase when your audience happily installs the app, you want their template/AI workflow, or K-12 procurement requires their education packaging.

That's it! If you need help, do email us at hello@playtours.app.