Transform your event into an unforgettable experience and add a dash of fun by crafting exciting missions for attendees! Encourage visitors to engage with booths and join in activities for an immersive and enjoyable event.
Add excitement and engagement to your event with PlayTours' gamification solutions for a memorable and buzz-worthy experience.
Through scanning QR code missions, vendors and sponsors can have QR codes at their booths for attendees to scan for points.
Such an interactive and fun experience that attendees are sure to enjoy.
Photo and video tasks are great to boost participation. Make them interact with other attendees and have a group selfie, and submit it to get points.
This could help as an ice-breaking game.
No more boring events where visitors are simply working around. With location-based tasks, encourage attendees to explore areas of your event to find the hidden item, by placing challenges and hints across the venue.
Make them attend each breakout and solve the riddle. Through Trivia Quizzes, let them learn about the event and promote your organisation or product in a fun way.
These can drive your booth traffic.
Once participants collected enough points, they will receive completion certificates and awards that can be validated at the prize collection booth with PlayTours app.
Collect valuable feedback and statistics from event attendees in real time. This data can help you identify areas of improvement for future events, and adjust course as necessary to ensure that each event is a success. These can drive your booth traffic.
PlayTours was used in Malaysia’s Ministry of Health’s “Fun Walk” event as part of their “Let’s Move Malaysia” campaign. It encouraged participants to move across the event space, scanning QR codes and having clues revealed to bring them to the next location.
FIFAe Nations Cup Finals 2022 (esports) went smooth with PlayTours in Copenhagen, Denmark. By using PlayTours' advanced features. FIFAe was able to collect important statistics such as the number of participants, the number of “dropouts” and the popularity of each mission.