Blog · October 4, 2026 · 8 min read

Top 10 most expensive scavenger hunt apps

Public scavenger hunt app prices on 4 October 2026, ranked at 5, 10, 50, 200, and 1,000 devices, with the limits that sit on the cheaper plans.

Run this hunt on PlayTours. No app download. 25 concurrent devices on the free plan, all features, watermark.

Top 10 most expensive scavenger hunt apps
PlayTours.

On 4 October 2026 I priced scavenger hunt apps that print a device or player rate, from the search "scavenger hunt apps". Six do, so this is the cost at 5, 10, 50, 200, and 1,000 devices, including what the cheaper plan withholds.

The prices on 4 October 2026

For each headcount I took the cheapest published plan whose cap covers that many people. One device is one player, except on PlayTours, which sells concurrent devices: a phone counts from the moment someone joins until 60 minutes after their last tap. HuntHopper and TurfHunt price in euros. I converted at the euro reference rate on 2 October 2026, 1 euro to 1.1225 US dollars, so the ranks share one currency. The euro figure is the one on their page.

Where a page stops, I divided that highest printed price by its cap and multiplied by 200 or by 1,000. Those cells say inferred. PlayTours also mentions a 5 to 15 percent discount from 500 devices up. I left that out of the 1,000-device cell, because they do not print a rate for 1,000.

Rank 1 is the most expensive. At 5 devices and at 10, HuntHopper and TurfHunt cost the same.

Rank5 devices10 devices50 devices200 devices1,000 devices
1Goosechase, $99 one-timeGoosechase, $99 one-timeGoosechase, $499 one-timeGoosechase, $856 inferredGoosechase, $4,280 inferred
2HuntHopper, €29 one-time ($32.55)HuntHopper, €29 one-time ($32.55)HuntHopper, €149/month ($167.25)Scavos, $490Scavos, $2,450 inferred
3TurfHunt, €29/month ($32.55)TurfHunt, €29/month ($32.55)Deckle, $152/monthDeckle, $462/monthDeckle, $2,048 inferred
4Scavos, $11.99Scavos, $23.99Scavos, $123.99HuntHopper, €299/month ($335.63)HuntHopper, €1,495/month inferred ($1,678)
5PlayTours, $0PlayTours, $0PlayTours, $79/monthPlayTours, $265/monthPlayTours, $1,316.67 inferred
6Deckle, $0Deckle, $0TurfHunt, €29/month ($32.55)TurfHunt, €79/month ($88.68)TurfHunt, €430 inferred ($482.68)

What the lower prices leave out

The bottom of that table is where people get surprised. A zero can be a watermark, a shared monthly pool, or a plan that fits the headcount and withholds the logo.

Deckle

Deckle's pricing page is the reason the $0 row needs a second look. Recreational is free, and the cap is 10 participants across all events. One event of 10 uses the month. The card lists photo, video, drawing, questions, multiple choice, QR, and a leaderboard. Brand colours and a logo, an export of the original photos and the player spreadsheet, Journeys and Zones, and extra admins first show up on Essential, at $79 a month, and that plan is still 20 people across every event.

Deckle pricing, desktop, the first four plans: Recreational $0, Essential $79, Basic $152, Advanced $269

Fifty people lands on Basic at $152 a month. You get the Essential features, and the pool is 50 participants across all events, so a second event that month is borrowing from the same 50. Basic does not include the onboarding call. That starts on Advanced, $269, at 100 people. It also does not state a support turnaround.

Two hundred people is Plus, $462 a month: a 30-minute onboarding call and a 24-hour support turnaround, still with the "across all events" pool. Design hours start on Professional at $649 (300 people). A dedicated account manager starts on Elite at $832 (400 people). Ultra, $1,024 for 500 people, is the highest numbered plan, and it is what I scaled for 1,000. Above 500 they ask you to contact them.

Deckle pricing, desktop, after scrolling: Plus $462, Professional $649, Elite $832, Ultra $1,024

Goosechase

Goosechase single-experience pricing is a one-time ticket for one experience, with 30 days to launch and run it. Free is 3 participants and 24 hours, so five people already have to pay. The $99 ticket is 10 participants. That is why Goosechase is rank 1 at five devices and at ten: the cheapest paid seat is a 10-person ticket, and there is no cheaper public step between 3 and 10.

The $99, $299, $499, and $749 tickets share one feature list: mission types, a live feed, a leaderboard, analytics, and the template library. The menu changes the headcount, not the tools. Ten people is $99. Forty is $299. A hundred is $499. A hundred and seventy-five is $749. Fifty people does not fit the 40-person ticket, so you buy the $499 one. Above 175, the page says to contact them. I scaled $749 across 175 people for the 200 and 1,000 cells.

Their subscription tab shows a free plan at 3 people, then Enterprise and non-profit as "Let's talk." There is no public monthly price for a 50-person subscription.

Goosechase single-experience pricing, desktop, the $99 ticket for up to 10 participants

HuntHopper

HuntHopper prints two lists. A one-time session is €29 for 10 players, €59 for 15, €99 for 30, and €199 for 60. That ticket is one session. It includes challenges, a leaderboard, a live feed, a broadcast, and submission downloads. It does not include custom branding.

The monthly plans are Free at €0 for 3 players a session, Starter at €59 for 30, Pro at €149 for 75, and Agency at €299 for 200. Free does not say "unlimited sessions." Starter, Pro, and Agency do. Custom branding is only on Agency. Five or ten people fit the €29 ticket. Fifty people fit Pro, which is cheaper than the €199 ticket for 60, and Pro still has no branding. Two hundred is Agency, the highest numbered cap, which is what I scaled for 1,000.

HuntHopper pricing, desktop: monthly plans and the €29 one-time session

TurfHunt

TurfHunt's personal and business pricing sells monthly players, meaning people who play during the month, not phones online at the same second. Lite is €29 for 50 monthly players, one live game, one editor account, and the default templates. That single plan covers 5, 10, and 50 people. You do not get a second live game, a colleague in the editor, or pro templates.

Standard is €79: two live games, 200 monthly players, pro templates, and still one editor. Pro is €129: five live games, 300 monthly players, three editors, pro templates, and bulk match-game creation. Enterprise says custom, with higher player limits and no printed price. The 1,000-player cell is €129 divided by 300, then times 1,000. The page also has a yearly toggle. These figures are the monthly column that was on screen.

TurfHunt pricing, desktop, monthly plans: Lite €29, Standard €79, Pro €129, Enterprise custom

Scavos

Scavos does not peel features off the smaller packs. The page says the essential tools are free, and free means the host plus two other players. Growth is a player-slot pack, bought in the app: 1 slot $2.49, 5 for $11.99, 10 for $23.99, 20 for $48.99, 50 for $123.99, 100 for $249, 200 for $490. The limit is the slot count. Two hundred slots is the largest pack on the page, so 1,000 is that $490 rate scaled up. Five of the 200-slot packs land on the same $2,450.

Scavos pricing, desktop, player-slot packs from $2.49 to $490

PlayTours

On our pricing page the free row is 25 concurrent devices, a watermark, every feature, commercial use allowed. That is why five devices and ten devices are $0 in the table. The watermark is the limit. The $35 plan takes the watermark off and cuts you to 5 concurrent devices and 20 devices in the whole month, which is a smaller room than the free plan.

Fifty concurrent devices is the $79 plan: 60 at once, and only 100 devices in the month even if they take turns. Two hundred concurrent is $265, with no cap on total devices, and the same features as free. The ladder stops in print at 300 devices for $395. A thousand is that rate scaled up. Above 300 the page says to email us.

PlayTours pricing, desktop, concurrent-device plans from free to $395

Names with no device price

These showed up in the same search and do not print a device or player rate, so they are not in the ranking.

Scavify's pricing page is a form. Eventzee sends you to a contact page. Actionbound is free for personal use. PRO and EDU do not print a participant price. Secret Bounds are €7 per Bound, which is a hunt, not a phone. Let's Roam would not show me a pricing page that day. Grandstand sells the year at $2,000, $2,750, $3,500, or $4,250 and up, and the top package talks about custom capacity rather than a phone count. Globe Chaser is free to create and play. Backyard Hunt tells you to check the price inside the app. Grapevine Go and Locandy do not print a device rate.

Run it in the browser

Players join from a QR or a link. Nothing to install. The free plan is 25 concurrent devices, all features, a watermark, commercial use allowed.