If you are comparing scavenger hunt and gamified tour apps for corporate events, tourism, or education, pricing is usually the deciding factor — but only if you are comparing the same unit of measure. This guide lays out seven platforms side by side, with tables you can scan in minutes, and links to verify live rates before you commit.
Last updated: June 2026. PlayTours figures match playtours.app/pricing. Competitor amounts in Tables 4–5 are ballpark estimates from historical public pricing pages — confirm on each vendor's site before budgeting.
What you will find in this guide
- How to read device-based pricing
- PlayTours tiers (2026)
- Pricing models across all seven apps
- Choosing the right PlayTours tier
- Cross-app cost tables (10 / 20 / 60 / 120 devices)
- Why PlayTours pricing works differently
- Pros and cons for each app
How to read device-based pricing
- Device = one phone, tablet, or laptop running the game (not one human). Five people sharing one phone = one device.
- Concurrent active devices = how many are connected at the same moment. This is what PlayTours bills on.
- Total devices per month (PlayTours paid tiers) = how many distinct devices may play across the whole billing month, even if never at the same time.
- Not every team needs one device per person — a team of five might run on one or two devices.
PlayTours pricing (2026)
Table 1 — PlayTours monthly tiers (2026, USD)
| Concurrent active devices | Price / month | Total devices / month | Notes |
|---|
| 25 (Free) | $0 | Unlimited | Full features; commercial use OK; PlayTours watermark in player app |
|---|
| 5 | $35 | Capped at 20 | No watermark |
|---|
| 60 | $79 | Capped at 100 | Most popular paid tier |
|---|
| 120 | $159 | Unlimited | — |
|---|
| 150 | $195 | Unlimited | — |
|---|
| 200 | $265 | Unlimited | — |
|---|
| 250 | $330 | Unlimited | — |
|---|
| 300 | $395 | Unlimited | — |
|---|
| 300+ | Custom | — | Email hello@playtours.app |
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Pricing models — all seven apps
Table 2 — How each app charges (at a glance)
| App | Pricing model | Free / trial | Commercial on free? |
|---|
| PlayTours | Monthly by peak concurrent devices | 25 active devices | Yes (watermarked) |
|---|
| Actionbound | Per-license / per-Bound | Personal tier (limited) | No |
|---|
| Scavify | Per-event / package | Trial available | Varies |
|---|
| GooseChase | Per-Experience or subscription | Recreational (3 teams) | Yes (limited) |
|---|
| Loquiz | Monthly + device add-ons | 14-day trial | — |
|---|
| ClueKeeper | Per-game / license | Limited trial | — |
|---|
| Locatify | Usage-based / subscription | Varies | — |
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PlayTours tier picker
Table 3 — Which PlayTours tier fits your peak concurrent devices?
| Peak concurrent devices | PlayTours tier | Typical use case |
|---|
| 1–25 | Free ($0) | Small corporate pilot, campus tour, community event |
|---|
| 26–60 | $79 / month | Department offsite, medium tourism run |
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| 61–120 | $159 / month | Company-wide hunt, large festival station |
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| 121–300 | $195 – $395 | Multi-site or very large simultaneous play |
|---|
| 300+ | Custom quote | Stadium-scale, multi-day programs |
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Cross-app comparison tables
Tables below use the same device columns as our original 2024 research so you can compare vendors consistently. PlayTours rows reflect 2026 tiers (free up to 25 concurrent devices; paid tiers at $35 / $79 / $159 and above). Competitor cells are estimates — verify before purchase.
Table 4 — Estimated cost for one event month (10 / 20 / 60 / 120 concurrent devices)
| App | 10 devices | 20 devices | 60 devices | 120 devices |
|---|
| PlayTours | $0 | $0 | $79 | $159 |
|---|
| Actionbound | $76 | $152 | $456 | $912 |
|---|
| Scavify | $430 | $430 | $1,080 | $1,560 |
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| GooseChase | $649 | $649 | $1,947 | $3,849 |
|---|
| Loquiz | $98 | $196 | $588 | $1,176 |
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| ClueKeeper | $100 | $200 | $600 | $1,200 |
|---|
| Locatify | $10 | $21 | $54 | $97 |
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Table 5 — Same device caps, four separate sessions in one month
| App | 10 devices | 20 devices | 60 devices | 120 devices |
|---|
| PlayTours | $0 | $0 | $79 | $159 |
|---|
| Actionbound | $76 | $152 | $456 | $912 |
|---|
| Scavify | $1,720 | $1,720 | $4,320 | $6,240 |
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| GooseChase | $2,596 | $2,596 | $7,788 | $15,576 |
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| Loquiz | $392 | $784 | $1,352 | $4,704 |
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| ClueKeeper | $400 | $800 | $2,400 | $4,800 |
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| Locatify | $42 | $84 | $214 | $390 |
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Why PlayTours pricing behaves differently
Most apps in Tables 4–5 charge again for every new session or event. PlayTours charges a flat monthly fee for a concurrent device cap. Run one game or twenty in the same month — if only 60 devices are ever active at once, you stay on the $79 tier.
- Free plan: 25 concurrent active devices, unlimited total devices, commercial use allowed, PlayTours watermark.
- Paid plans: Remove the watermark; raise concurrent and monthly total caps.
- Unlimited sessions: No per-event fee on top of the monthly tier.
- Predictable scaling: Published USD tiers through 300 concurrent devices, then custom quotes.
That is why PlayTours appears twice at the same price in Table 4 and Table 5 — session count does not change the bill, only peak concurrent devices do.
Pros and cons by app
These notes focus on pricing, rollout friction, and fit for corporate or tourism use. Feature depth varies by product — verify on each vendor's site before you buy.
PlayTours
Pros
- Same monthly price whether you run one session or many (pay for peak concurrent devices only).
- Free plan covers 25 concurrent devices with full features and commercial use.
- No participant app install — join via browser link or QR.
- Paid tiers from $35/month; transparent ladder up to 300 concurrent devices.
Cons
- Free plan shows a PlayTours watermark in the player app.
- Lower brand awareness than some US-focused competitors.
- Organisers new to game builders should budget time to learn the editor.
Actionbound
Pros
- Wide task types: Q&A, media missions, GPS, QR, surveys.
- Flexible task order (fixed sequence or free choice).
- Event banner on welcome screen for branding.
Cons
- Free Personal tier is not for commercial use.
- Advanced styling can require Bound Styler (significant annual cost).
- Players must install the Actionbound app.
Scavify
Pros
- Photo stream builds social proof during the event.
- Customizable welcome page with logo and banners.
Cons
- Simple linear task list — less dynamic logic than some rivals.
- No contextual clue system for stuck teams.
- Costs rise quickly for large device counts or multiple events.
GooseChase
Pros
- Very approachable builder and strong template library.
- Works across team-building, education, and conferences.
- Photo and video mission evidence built in.
Cons
- Among the most expensive options at 60+ devices or multiple sessions.
- Mission model can feel rigid for complex branching.
- Limited white-label; app branding stays visible.
Loquiz
Pros
- Advanced task types (stations, AR-style tasks, object finder).
- Powerful logic blocks for sophisticated game design.
Cons
- Relatively limited clue / hint tooling.
- Requires app download; large groups can strain venue Wi‑Fi.
- No permanent free tier — trial only.
ClueKeeper
Pros
- Extremely flexible puzzle-hunt logic.
- Strong options for competitive scoring and location gates.
Cons
- Primarily text-answer tasks — less media variety.
- Player app design feels dated versus newer tools.
- Pricing can climb for large concurrent groups.
Locatify
Pros
- Indoor and outdoor; GPS, beacons, and UWB triggers.
- Used across tourism, museums, and education.
Cons
- Task customization more limited than top-tier builders.
- Mandatory app download for participants.
- Pricing model less familiar than flat monthly tiers.
Table 6 — Strengths and trade-offs (summary)
| App | Best for | Main pricing drawback | Participant friction |
|---|
| PlayTours | Repeat events, commercial free tier, no app download | Watermark on free; scales by concurrent devices | Browser link — no install |
|---|
| Actionbound | Rich task types, EU education | Commercial requires PRO; per-Bound costs | App download required |
|---|
| Scavify | Photo stream, branded welcome | Per-event pricing adds up | App / web mix |
|---|
| GooseChase | Polished UX, mission templates | Highest cost at scale | App download |
|---|
| Loquiz | Advanced game logic | Learning curve; trial-only free | App download |
|---|
| ClueKeeper | Competitive puzzle hunts | Dated player UI | App download |
|---|
| Locatify | Indoor + beacon experiences | Limited task flexibility | App download |
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Scroll sideways on small screens to see all columns.
Next steps