Event gamification for conferences, fairs, and public days.
Give attendees something to do between sessions. Visit booths, take photos, answer trivia, collect a certificate. A conference break brings everyone in at once. A public fair trickles in all afternoon. You pay for how many devices are active at once, and every feature is included.
Booths, photos, places, trivia, prizes, feedback.
QR code missions
Vendors and sponsors put a QR on the stand. Attendees scan for points. Cap the total number of completions when a stand has a physical limit, like fifty stickers or a free coffee.
Photos and videos
A group selfie, a pose at the sponsored set, a short clip. An ice-breaker that leaves you with a photo gallery.
Location missions
Send people across the venue. Hints and challenges so they walk the hall instead of standing by the coffee.
Trivia quizzes
A riddle after a breakout. Product questions at a booth. Learning that still feels like a game.
Certificates and prizes
Enough points, and a completion certificate appears on the phone. Validate it once at the prize desk.
Live feedback
See which missions are popular, who dropped out, and when the busiest moment happened. Adjust the next day.
Booths that get visited
Conference floors use PlayTours so attendees walk the hall, keep score, and take photos with sponsored sets. Moderators stay on the dashboard. A short code on a booth card is enough. You do not have to rely on GPS in a crowded hall.
Scan
Point the camera at the booth QR. A stand can cap its total completions when supplies are limited.
Stand 14 · Partner booth
A public day with an ending
Malaysia’s Ministry of Health ran Sihat Sejahtera this way: sign-up at the gate, booths around the space, a completion certificate, a goodie bag that could not be claimed twice. Afterwards they had completion times and drop-offs, not a pile of paper.
For participants
Choose any of these 3 join methods.
- Use the game code
Open a browser at pyts.link. Enter SS24.
- Scan a QR code
- Use team codes
Pre-create teams in the Teams tab and share each code.
Spread the crowd, then stop the game
Shuffle the middle of the route. Turn on crowd prevention so the next stop is whichever one is quietest. Put the join code on more than one wall. Tasks can close at a set time, fifteen minutes before the show, so people look up.
Need registration, a pass, and a check-in desk as well? The same event can run event management, with or without the game.
Teams and Progress
| Team | Team Members | Total Points | Progress | Points here | Completion time | Updated On |
|---|---|---|---|---|---|---|
| Gate 2 | Visitor 1842 | 90 | Health booths | 30 | 3:04 pm | |
| Family A | Visitor 0911 | 120 | Done | 0 | 36.40 mins | 2:51 pm |
| School group | Visitor 2208 | 60 | Health booths | 20 | 3:05 pm |